Skip to content

Palettes and blend modes ​

The built-in palettes (you can also make your own in Scene → Overall colours → Edit palette…), and the blend modes layers can use.

Palettes ​

Neon Night
Aurora
Sunset
Deep Ocean
Fire
Acid
Ice
Vaporwave
Forest
Gold
Monochrome
Synthwave
Cyberpunk
Lava
Deep Sea
Rose Gold
Emerald City
Ultraviolet
Citrus
Candy (wraps)
Sakura
Arctic Night
Toxic (wraps)
Blood Moon
Sunrise
Teal & Orange
Galaxy
Ember
Holographic (wraps)
Spectrum (wraps)

Blend modes ​

ModeWhat it does
NormalThe layer covers what’s below (opacity blends it).
AddAdds light: brightens, glows; black adds nothing. Great for lasers and particles.
ScreenLike add, but softer: never blows out to white as quickly.
MultiplyDarkens: white leaves the picture unchanged, black blacks it out. Used by the Crowd silhouette.
OverlayBoosts contrast: lightens the light parts and darkens the dark ones.
DifferenceSubtracts colours: psychedelic inversions where layers overlap.
LightenKeeps whichever is brighter, pixel by pixel.
DarkenKeeps whichever is darker, pixel by pixel.
Over (black = clear)Black counts as transparent: shapes drawn on black keep their own colours on top of the layer below.

Everything runs in your browser: no account, no uploads, no tracking.